The wise veterans of Small World now have a chance to re-write history as Tales & Legends introduces 54 new Event cards that change the storyline of each turn during the game. Some bring on minor changes, while others are nearly cataclysmic in their impact. Players may end up drinking the Philter of Forgetfulness, be flung from the Great Catapult, and even have a chance to seduce the White Queen.
The wise veterans of Small World now have a chance to re-write history as Tales & Legends introduces 54 new Event cards that change the storyline of each turn during the game. Some bring on minor changes, while others are nearly cataclysmic in their impact. Players may end up drinking the Philter of Forgetfulness, be flung from the Great Catapult, and even have a chance to seduce the White Queen.