Meanwhile, success also loomed in other fields. In science, the philologist Lipsius, the naturalist Leeuwenhoek, the philosopher Spinoza and, last but not least, the father of the "law of nations", Hugo Grotius all advanced their expertise considerably. In arts, the "Flemish School" with Rubens and Van Dyck and the "Dutch School" with Frans Hals, Jan Steen, Vermeer, and Rembrandt became famous.
In The Dutch Golden Age the players try to amass victory points in a variety of fields (culture, trade, arts etc.). The first player who accumulates 33 points is the overall winner.
* 1 Large Game Board
* 110 Playing Cards (27 culture, 22 arts, 21 investment, 21 spices, 19 colony cards)
* 20 Movement Tokens in Four Colors
* 24 Influence Markers
* 1 King Pawn
* 60 Guilders Coins in Three Denominations
* 2 Dice
* 1 Rules booklet