The board shows the Caribbean in the 18th century. Six pirate ships lie in wait on the sea, ready to pillage the rich ports, or to rob the booty from other ships. The sea is divided into spaces. Each player is in possession of three safe havens, marked in his color on the board (if only two or three players are playing, the safe havens in the vacant color(s) are treated as normal sea spaces). The aim of each player is to lure the pirates to deliver treasure crates to one of his own safe havens, and not to the safe havens of the opponents.