The third installment in James Ernest's series of real-time card games (FALLING (out of print) and BRAWL), Fightball is a future-sport card game with astounding art. Each Fightball box contains two 44-card team decks and a 24-card court, everything you need for 2 players. The game is fast, furious, and more detailed than FALLING or BRAWL, and definitely represents the next level in real-time game design.
A Fightball game consists of 4 quarters. Each quarter begins with a realtime phase, when both players play their cards as fast as they can into the court. The object is to create a stack with a player, a ball, and a shot, before your opponent can throw enough blockers in the stack. If your numbers add up, your shot succeeds, and whoever scores the most points in four quarters wins the game.