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CODE: FFG WHC39
The hordes of Chaos gather in the far north, posing the greatest threat the forces of Order have ever faced. Now, the sixty new cards (three copies each of... More
CODE: FFG WHC05
The forces of Order have put up a valiant fight against the relentless spread of the Skaven hordes, but a new threat has arrived. Warhammer... More
CODE: FFG WHC11
The Silent Forge is the third Battle Pack in The Enemy Cycle for Warhammer: Invasion The Card Game. Including powerful neutral cards like The... More
CODE: FFG WHC09
The Burning of Derricksburg is the first Battle Pack installment of The Enemy Cycle, exploring the seething hostility between factions as the Dwarfs... More
CODE: FFG WHC29
The first Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game, Rising Dawn gives players exciting new reasons to play and attempt... More
CODE: FFG WHC13
Sources of purity, the waystones help maintain the Winds of Magic. If they can be corrupted, the Dark Elves will strike at the powers that have... More
CODE: FFG WHC40
''The Dwarfs were not defenceless. The ancient tales tell how Grungni taught them how to inscribe magical runes onto their weapons and armour. He armed... More
CODE: FFG WHC28
The sixth and final Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game, The Imperial Throne puts the focus on the Old World's greatest... More
CODE: FFG WHC07
Ancient sorceries and epic spells rock the battlefield as the battle between Order and Destruction reaches a fever pitch. Overwhelm your opponents with... More
CODE: FFG WHC37
Warhammer: Invasion - Battle for the Old World A Waaagh! is a mind-numbing sight an unstoppable sea of green-skinned warriors swarming across the... More
CODE: FFG WHC27
No one is safe from the schemes the Dark Elves hatch in their City of Winter. With three copies each of 20 unique cards, half of which support the Dark... More
CODE: FFG WHC35
The 60 new cards (three copies each of 20 different cards) in Shield of the Gods relate the latest chapter of a world at war. Greenskin hordes sweep across... More
CODE: FFG WHC26
Karaz-a-Karak is the fourth Battle Pack in The Capital Cycle for Warhammer: Invasion The Card Game! With three copies each of 20 unique cards (half of... More
CODE: FFG WHC33
Bloody war rages across the Old World. While ancient enemies struggle, sweat, and bleed, Portent of Doom continues to develop the focus on material rewards... More
CODE: FFG WHC30
Fragments of Power is the second Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game. As the armies of the Old World collide, quests... More
CODE: FFG WHC31
The Accursed Dead is the third Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game! Undead and the forces of Destruction gain... More
CODE: FFG WHC25
A horde of Orcs has gathered at The Iron Rock, eager for fightin', slayin' and lootin'. No land is safe when the Greenskins go to war... The Iron Rock is... More
CODE: FFG WHC24
The glorious city of Lothern prepares for war, the High Elves ever vigilant of their borders. Woe to any enemy who invades the realm of the powerful Phoenix... More
CODE: FFG WHC23
Built of dark madness, the Inevitable City is a monument to the will of the Ruinous Powers. It challenges the sanity of all who would travel its twisted... More
Warhammer Invasion Card Game Core Set
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