The first Battle Pack in The Bloodquest Cycle for Warhammer: Invasion The Card Game, Rising Dawn gives players exciting new reasons to play and attempt quests. Its 60 new cards (3 copies each of 20 different cards) shake the balance of power between the races of the Old World and open new strategies.
The High Elves gain inspiration from a powerful legend, Dwarfs gain strength from the fires of their ancient grudges, Orc hordes rise in unending waves, knights of the Empire ride to defend its borders, the Dark Elves profit from their opponents' suffering, and the warriors of Chaos strew devastation in their wake.
Across the field of battle, armies mass, ready to make war in the Rising Dawn, a gamechanging Battle Pack for Warhammer: Invasion The Card Game.
This is not a stand-alone deck. A Warhammer: Invasion The Card Game core set is required to play.