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CODE: SJG 1441
Munchkin Fu won the Origins Gamers Choice Award for the Best Card Game of 2003. How do you follow something like that? With more mooks, more mayhem, more... More
CODE: SJG 1453
Aw, shucks! Yall loved Munchkin Cthulhu so much, we jes had ta bring ya more of that down-home Munchkin craziness! Munchkin Cthulhu 2 - Call of... More
CODE: SJG 1455
Kick open the Unspeakable Vault! For years, Goomi has been unleashing his own vision of Cthulhu upon the world, in his comic The Unspeakable Vault (of... More
CODE: SJG 5516
He Who Toys With The Most Dice... Wins! We refuse to write a complex description for dice. These are 6-siders, and there are six in the package. They match... More
CODE: SJG 1482
Return of the (un)Living Munchkins! Munchkin Zombies 2: Armed and Dangerous includes 112 new, delightfully twisted cards for Munchkin Zombies, rendered by...
CODE: SJG 1411
The Munchkins are back - but now theyre in space! Now theyre Mutants, Androids, and Cat People . . . grabbing Lasers, Vibroswords, and Nova Grenades . . .... More
CODE: SJG 1440
Fly through the city. Smash the villains. Backstab your teammates and grab their gadgets! Battle dastardly masterminds, devastating monsters, and invading... More
CODE: SJG 1445
There comes a time in every munchkins career when hes taken on more than he can handle, bitten off more than he can chew, gotten in over his head. So run... More
CODE: SJG 1454
Oh, give me a home where the Jackalopes roam And the Dudes and the Buckaroos play, Ill slay and Ill loot, give the monsters the boot, And the dice are... More
CODE: SJG 1461
Jump the Shark . . . or youre fish food! Return to the high seas for more Munchkin Booty action. Fight the Hammerhead Shark -- and the Phillips-Head... More
CODE: SJG 5515
The +6 Bag o' Munchkin Level Counters gives players attractive, easy-to-read level counter dials themed to match six of the most popular Munchkin core sets.
CODE: SJG 5538
Where do zombies store those tasty, tasty brains? Right here! The Munchkin Zombies Meat Lockers are sturdy cardboard boxes, one for Doors and one for... More
CODE: SJG 1487
Nowhere Is Safe From The Munchkins! The smash Munchkin hit of 2011 was Munchkin Zombies -- the fans liked it so much that it's gone back for two printings... More
CODE: SJG 1446
The Munchkins are now spies . . . eliminating the opposition, playing with self-destructing gadgets, and changing loyalties even faster than they change... More
CODE: SJG 5514
Six 6-sided dice in a plastic bag. They are the color of coffee with just enough cream, if you like too much cream in your coffee like Steve Jackson does.... More
CODE: SJG 1468
Players really like to combine all their Munchkin sets - the stupider things get, the better. Here's the ultimate party kit for Munchkin fans! If your... More
CODE: SJG 5524
The best Munchkin fights are the ones where everyone plays cards to keep the levels bouncing up and down! But it can be hard to keep track. Now you’ll... More
CODE: SJG 1483
Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it! Now,... More
CODE: SJG 3910
Those scary Reindeer are back! And they've brought new Santa monsters like Teeny Tiny Tim, Recalled Toys, and (eek!) Mrs. Claus. You know what you have to... More
CODE: SJG 5536A
The Perfect Present! As if a Christmas 25mm die with classic John Kovalic Munchkin art on them weren't cool enough, we're also giving you four new... More
Munchkin
Munchkin 2: Unnatural Axe
Munching Waiting for Santa Pk
Munchkin: Boxes of Holding
Munchkin 3: Clerical Errors
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