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CODE: FPR 10659
Product type : Technical/magical/Weapon Catalogue Game genre : Near Future Cannon Companion The ultimate weapons book. This book... More
CODE: FPR 10650
Havoc returns to the awakened world as Halleys Comet passes by earth in the year 2061. A trigger event sending ripples through the Shadowrun universe, the... More
CODE: SVP 3003
224 Page Hardback Monster Sourcebook From the terrible, flesh-eating equus that bedevil the dwarves on the plains of Grak to the mystical ranead who act... More
CODE: AUG1002
A d20 adventure for 4-6 characters of Levels 3-4 Having survived the terrors of Guardian Island, you now face the daunting... More
CODE: ATG 6020
Loathsome monsters, bizarre supernatural forces, mind-bending magic, warring cults, and ten thousand bullets stand in your way in Unknown Armies, as players... More
CODE: SVP 3006
This Sovereign Stone sourcebook describes the race of lizard-like men now storming across the continent of Loerem. At their head is the demi-god Dagnarus... More
CODE: ALD1001
Delve into the very heart of intrigue with the first sourcebook for the Shadowforce Archer RPG, The Archer Foundation. Learn the stunning secrets... More
CODE: IMP TLG 1801
The “Heart of Glass” is a dark adventure that pits the party against thieves, assassins and other denizens of the night. It takes place in the... More
CODE: IMP CGG 0110
Take a dark and mysterious journey into wolf-infested woods, to the foot of a haunted cabin, into the mansion of an evil mayor, and the depths of North Cave... More
CODE: GGG P7113
by Thomas MacKay Category: Roleplaying adventure Genre: Supernatural mystery and menace The players portray demons sent to the mortal realm to... More
CODE: WIZ 2200
All Unique Mechwarrior Dark Age figures are found only in the MechWarrior: Dark Age Booster Packs.
CODE: OSS GRR 1015
This massive, 320-page hardback provides, in lavish detail, more than 20 churchs and pantheons, including in-depth information on its clerics, holy orders,... More
CODE: OSS BAS 1005
Oathbound: Domains of the Forge is the core book of a d20 system campaign setting designed to either stand alone or serve as a "capstone" or temporary... More
CODE: SVP 3302
The border town of Tethyst often sees visitors, being a regular stop along the river trade routes and situated near the borders of the elven kingdoms and... More
CODE: WWP 08823
This sourcebook details the many spirits and elementals that inhabit the Exalted world, covering the Celestial Bureaucracy, as well as those darkest of... More
CODE: IMP TLG 1901
Nothing stirs in St. Anton. Through alleys and streets, along castle walls, the town lies in a dreamlike lull. Moonlight shines upon cobblestone paths... More
CODE: OSS BPR10002
Page Count: 48 While planning ahead for each gaming session is critical, often times players do something unexpected. This can leave DMs sturggling for... More
CODE: ALD1004
Evil never dies. In 1945, victory was seized from the jaws of the greatest evil of the 20th Century. Now, a new threat rises from the ashes of the... More
CODE: OSS BAS 1006
Until now, there has been little reason for adventurers to give guilds a second thought. While often seen as places to find goods and services or... More
CODE: IMP ROGP7113
Incorporating FUDGE (Freeform, Universal, Do-it-Yourself Gaming Engine), in The Collectors, players portray demons sent to the mortal realm to collect souls... More
Wolfsung: Steam Pulp Fantasy
Dungeon Crawl Classics #73 Emirikol Was Fr...
Outbreak: Undead Annual #2
The Laundry: License To Summon
Heroquest: Sartar - Kingdom of Heroes
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