Player's Handbook 2 presents new classes, races, and other options for your D&D game.
This book builds on the array of classes and races presented in the first Player's Handbook, adding both old favorites and new, never-before-seen options to the game. Five new races are presented: deva, gnome, goliath, half-orc, and shifter, plus 12 new racial paragon paths. Eight new classes use the new primal power source: avenger, barbarian, bard, druid, invoker, shaman, sorcerer, and warden, along with 32 paragon paths and six epic destinies.
Player's Handbook 2 expands the range of options available to D&D players with backgrounds, feats for every tier—including multiclass feats; adventuring gear; magic items, and 23 new rituals.
An appendix contains updates to the core rules, including new stealth rules.