A dungeon adventure for 2nd-level characters.
The crown of the kobold king will be anointed in blood.
Five children from the town of Falcon’s Hollow have gone missing, dragged off into ruins underneath a cursed dwarven monastery. Soon they will be sacrificed to the crown, all to the glory of the twisted King of the Kobolds. If they are to be saved from this gruesome fate, brave heroes must follow their trail to the monastery and plumb the depths of its trap-laden and monster-infested halls.
This dungeon adventure, compatible with the world’s most popular fantasy roleplaying game, includes details on the town of Falcon’s Hollow and the deadly dungeons underneath a nearby ruined monastery. There are terrible dangers waiting for your players in the halls of the king, but they must be overcome if the player characters are to save the children.
This adventure can also be run as a sequel to Gamemastery Module D0: Hollow's Last Hope.
Written by fan-favorite author Nicolas Logue, Module D1 will be the backdrop for a huge, three-dimensional "delve" event premiering at Origins 2007.
GameMastery Modules are 32-page, high-quality, full-color adventures. All GameMastery Modules include four pre-made characters so players can jump right into the action, and full-color maps to enhance play.
This product is an adventure for use with the Dungeons & Dragons core rulebooks. It is published under the Open Gaming License (OGL) and is compatible with the D&D 3.0/3.5 edition rules.