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CODE: WWP 16154
It is not the sword, but the arm that wields it. It is not the spell, but the mind that shapes it. Live by the Sword! Iron Heroes is a variant... More
CODE: GRR 1402
On the distant island-continent of Naranjan, brave adventurers study the psychic arts under powerful gurus, battle treacherous yuan-ti in the depths of... More
CODE: OSS BAS 1005
Oathbound: Domains of the Forge is the core book of a d20 system campaign setting designed to either stand alone or serve as a "capstone" or temporary... More
CODE: OSS BAS 1008
Beyond the most populous city on the Forge lies a vast, uncontrolled expanse of rolling grasslands, scattered crags, and light woods. In strong contrast... More
CODE: BAS 1022
The domains of man, elf, dwarf, goblin, and countless other species are well documented through racial histories. Their rise and fall from grace has... More
CODE: IMP TLG1013
Path of the Magi is the essential d20 System sourcebook on Wizards. Sean K. Reynolds, co-author of the Forgotten Realms Campaign Setting, leads an... More
CODE: ADB 8703
From extensive detail on Klingon warrior colonies, military academies, and intelligence services, to nobility, religions, and data on dozens of starship... More
CODE: ADB 8704
Everything you ever wanted to know about those distant cousins of the Vulcans. The royal family, the role of the Praetor, the Great Houses and how they wheel... More
CODE: SVP 3003
224 Page Hardback Monster Sourcebook From the terrible, flesh-eating equus that bedevil the dwarves on the plains of Grak to the mystical ranead who act... More
CODE: SVP 3006
This Sovereign Stone sourcebook describes the race of lizard-like men now storming across the continent of Loerem. At their head is the demi-god Dagnarus... More
CODE: LII1451
The City of Parma Comes Alive Hundreds of businesses and shops along the flowing canals and cobblestone streets Find your fortune in... More
CODE: PZO MAL1001
Third edition RPG icon Monte Cook comes to Paizo with a new print edition of his popular Books of Experimental Might! Previously available only in... More
CODE: ZTG 4506
Dive deep into the most comprehensive text on Blackmoor, from the players view. Hundreds of Blackmoor specific feats and spells. New base and prestige... More
CODE: 3SG 4510
With Rules of Wor, Three Sages brings out an OGL supplement for fantasy d20. “Plug and Play” style combat rules change the game from turn-based... More
CODE: GRR 1013
The Shaman's Handbook, by Dragon Magazine regular and Shadowrun novelist Steve Kenson, is the first volume of Green Ronin's Master Class series. Each... More
CODE: GRR 1803
Sanctuary: fantasy's grimiest, nastiest, ugliest city. Shadowspawn: fantasy's most notorious thief. Shadowspawn's Guide to Sanctuary: the... More
CODE: GRR 1804
Azehur, Firaqa, the Rankan Empire, the Kingdom of Ilsig and more have resonated in the stories and deeds of the famous heroes and villains of Sanctuary.... More
CODE: GRR 1801
Sharpen Your Blade and Watch Your Back! Since 1979, Sanctuary has been the nastiest, ugliest, and grittiest city in fantasy fiction. It is a place... More
CODE: AEG 8524
WARNING: Travel Advisory from the Wizard Council of Alderac: At this time the World’s Largest City has been declared unsafe for standard tourism.... More
Prime Directive - Klingons (D20)
Prime Directive: Romulans (D20)
Gamma World: Beyond the Horizon (d20 - OGL)
Artifacts of the Ages - Swords and Staves ...
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