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CODE: FFG DF01
Welcome to an age of legend! The world of Dawnforge is a mythic land rich in magic and wonder where great empires clash, intrepid explorers journey... More
CODE: FFG DF02
A Player's Companion for Dawnforge The Dawnforge campaign setting offers you an opportunity to explore and shape a mythic age, and this player's... More
CODE: IMP GMG5003
A recently acquired map reveals the hidden location of Bloody Jacks vast treasure cache, buried for centuries. But, the priceless hoard will not yield its... More
CODE: FFG DF03
A Legendary Quest in the world of Dawnforge The Dawnforge campaign setting offers players and DMs an opportunity to explore a mythic age of magic... More
CODE: MGP 8806
Go beyond the fields we know, into the realms of high fantasy and legend. The planes are a far grander stage for adventure than the mundane wilderness and... More
CODE: IMP TLGNGF1
Break the Curse That Never Ends An avatar of evilness has trodden upon your group. Your lives have been slowly but surely ripped asunder. Tiny scraps... More
CODE: BAS 1018
The war-ravaged dunes of Arena conceal some of the greatest mysteries inthe magical world known as the Forge, and while some things are moreprecious than gold if one can find them, some secrets are best left burieddeep beneath the sands....
CODE: XRP 3002
200 monsters from the subterranean to the bowels of the earth, compiled from over twenty sources, including 92 classic 3.0 monsters updated for a 3.5... More
CODE: SVP 4002
The War of the Lance is the storyline in which many Dragonlance fans are introduced to the world of Krynn through the original Chronicles by Margaret... More
CODE: WOC 17730
This full-length adventure for the newest D&D campaign setting showcases many of the most unique traits of the Eberron setting. It plays out across the... More
CODE: XRP3003
200 monsters from the waters and wetlands, compiled from over twenty sources, including over 80 classic 3.0 monsters updated for a 3.5 game! Welcome to... More
CODE: GRR 1603
The newest in Green Ronin's Advanced Rulebooks for the d20 System, the AGMG is the essential supplement for all Gamemasters. Designed to work with the... More
CODE: PZO 1000
Evil schemes are afoot in Cauldron, a metropolis of merchants built into the caldera of a long-dormant volcano. To foil the agenda of evil cultists, your... More
CODE: WWP 16154
It is not the sword, but the arm that wields it. It is not the spell, but the mind that shapes it. Live by the Sword! Iron Heroes is a variant... More
CODE: XRP 3004
200 monsters from the forest and jungles, compiled from over twenty sources, including over 80 classic 3.0 monsters updated for a 3.5 game! Welcome to... More
CODE: ADB 8703
From extensive detail on Klingon warrior colonies, military academies, and intelligence services, to nobility, religions, and data on dozens of starship... More
CODE: ADB 8704
Everything you ever wanted to know about those distant cousins of the Vulcans. The royal family, the role of the Praetor, the Great Houses and how they wheel... More
CODE: WWP 16155
A Rules Expansion by Mike Mearls This is a must-have book for DMs and players who want to get the most out of the high-octane variant action fantasy... More
CODE: GRR 1803
Sanctuary: fantasy's grimiest, nastiest, ugliest city. Shadowspawn: fantasy's most notorious thief. Shadowspawn's Guide to Sanctuary: the... More
CODE: GMG 5022
A recent earthquake has exposed an ancient ziggurat long buried in the earth. When the heroes are called to investigate, they find more than just a buried... More
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