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CODE: MGP 8105
The cults dedicated to Gloranthas deities are among the oldest and most powerful institutions on the face of Glorantha. Contained in this book are the secret... More
CODE: MGP 8119
The dark empire of Granbretan has conquered much of the world with its twisted science and vast armies, directed by the animal-masked nobles who mark their... More
CODE: MGP 8170
Forming the core of the whole new RuneQuest revival, this updated core book is the vital tome for veteran fans and new players of the legendary system.... More
CODE: MGP 8107
To be a magician in the Imperial Age is to know, without a shadow of doubt, that you command the most powerful magic that can ever be harnessed by mortals.... More
CODE: MGP 8199
A complete setting and background book for RuneQuest II, Vikings brings to life both the history and the myths of the most fierce-some warriors to take to... More
CODE: MGP 8149
Have your players just taken a wrong turn, and caught you off balance? Are they miles away from your adventure, forcing you on the back foot? Never fear,... More
CODE: MGP 8182
Life and death are two sides of the same coin, and controlling one gives great power over the other. There are many uses for necromancy, some more... More
CODE: MGP 8161
Japan, 900 A.D. Emperor Ichij rules Japan and the Imperial Court is dominated by the Fujiwara clan. The power base they have slowly built over the last... More
CODE: MGP 8148
We are the Mostali. We tend the World Machine. Do not pretend that the world is not broken for we see its mechanism and tell you that its gears are seizing... More
CODE: MGP 8185
In 1095, Pope Urban II called on the kings and knights of Europe to liberate the Holy Land in a great crusade. As one they lifted their voices to... More
CODE: MGP 8146
The Cults of Law have been trying to stamp out the Cults of Chaos for an age. During this time of intense conflict, many a good book has been burned out of... More
CODE: MGP 8178
Foes, beasts and creatures from every corner of the world can be found in this tome, as well as detailed rules on how they clash in the centre of the... More
CODE: MGP 8210
Alorasaz: frozen city of fur trappers, loggers and miners, deep in Lormyr's wintery southlands. A peaceful place on the surface, but beneath lurk tensions... More
CODE: PSI CB6102
There are those who claim that witches don’t exist! They also claim that tales of curses and crop blights, of midnight sabbats and dark conspiracies,... More
CODE: MGP 8184
A complete guide on founding, growing, and running your own empire, Empires contains everything you need to know about taming the wilderness, building... More
CODE: MGP 8104
The RuneQuest Companion expands on some of the rules from the core rulebook and also offers a large number of new rules for use in the game. Within these... More
CODE: MGP 8176
In these pages you will learn all you need to know for roleplaying these species in your RuneQuest II Gloranthan campaigns. Each race is detailed in terms of... More
CODE: PSI CB6101
The Alchemist's Wife is an adventure campaign for RuneQuest II/Clockwork & Chivalry, which follows on directly from the adventure featured in the... More
CODE: MGP 8180
One of the oldest settings of any roleplaying game is back, and more comprehensive than ever! Covering every nation of Glorantha, this book lists the... More
CODE: MGP 20102
Wraith Recon is a fantasy setting where players take the role of a Wraith Recon team member—the elite and magically augmented Special Forces in the... More
Runequest II Vikings
RuneQuest II
Runequest: Lankhmar Unleashed
Runequest II Monster Coliseum
Runequest II The Alchemists Wife
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