A dame walks into your office . . .A dead body, no witnesses, and a room full of suspects with perfect alibis. Learn the secrets of mystery fiction - and what will, and will not, work in RPG mysteries. Learn how to be a better investigator. Discover the problems you are likely to encounter in a low-tech, magic, super-tech, or horror mystery.GURPS Mysteries covers creating mysteries, from stand-alone adventures to a full campaign, in any genre from historical to science fiction setting the crime scene, including forensic details creating interesting villains and templates for iconic investigators, including the genius detective, the hard-boiled shamus, investigating magicians, even "that darn kid."GURPS Mysteries is designed both for the GM who wants to create and run mystery adventures, and for players who want to play investigators in any setting.