Growing up on the miserable streets, you learned early on that no man is free. Every knight answers to his lord. Every lord to his king. Every king to his patriarch, and every patriarch his god. The Thief, alone, dares to defy both man and god, answering to none save the Godfather.
Beneath the rain-slick cobblestones that line the foggy streets, behind the ratty curtains hung over the back of smoky taverns and gambling dens, there is a secret city as real and as vibrant as the bejeweled palaces and wide promenades ruled by its own sinister princes and lords of the night.
A world of black markets and shadowy principalities. A hidden society that rewards treachery between allies and honor among thieves, where glittering fortunes can be won by the bold, and anything can be had for a price. A culture that thrives in the shadows of every city, state, hamlet and town anywhere that a handful of tarnished coins and a few bright jewels can trump a man's sense of duty and principle.
When you were young you swore to become a master of rogues, above the law, answering to no one but yourself.
Crime Pays: A Godfather's Grimoire includes everything a player or DM needs to bring the grim and gritty underworld into stark focus. Form your own band of rogues, make a bid for master of thieves, and win a king's ransom in jewels. But above all, don't get caught.