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CODE: PSI CB6300
eavy Metal. The very name itself drips with power, testosterone and hairspray. Warriors on the stage of history, wielding their axes and mics as they do... More
CODE: S2P BED2004
Terror Network just got more intense...
Expand your Terror Network game-play with the Agency Resource Guide. Compatible with the network system, but... More
CODE: PSI CB7310
The Gamesmaster's Companion is the fourth book in the QUERP series.
This book has been written to introduce new Gamesmaster's to QUERP but could be... More
CODE: S2P 3EG104
The Sharpest Blades. Only a thin line exists between truth and lies, both powerful weapons if wielded with finesse and fearlessness. We cut our enemies down... More
CODE: PAL 0415
The ultimate weapons reference! Suitable for use with all role-playing games of modern combat, from military to superheroes. Ideal for Palladium's Heroes... More
CODE: SJG 3320
Meet Your Boss . . .And ready yourself for battle.Seraphim and Malakim, aggressive and authoritarian . . . War, Stone, Judgment, and the Sword. The four... More
CODE: IMP GMG4455
Growing up on the miserable streets, you learned early on that no man is free. Every knight answers to his lord. Every lord to his king. Every king to his... More
CODE: IMP PELK01
Bamboozle! Betray! Backstab!
Why go all the way to the dungeon for enemies when the other players are sitting right next to you?
Skulduggery, the... More
Delve into the very heart of intrigue with the first sourcebook for the Shadowforce Archer RPG, The Archer Foundation.
Learn the stunning secrets... More
Evil never dies.
In 1945, victory was seized from the jaws of the greatest evil of the 20th Century. Now, a new threat rises from the ashes of the... More
Justice. Law. Know the Difference.
With centuries-old traditions and roots in the world's most feared secret societies, the European Commonwealth can... More
"You're never more alive than when you're on the edge of death."
Nestled in humanity's homeland, the youngest of Archer's Chambers follows the... More
CODE: ADB 8721
Roleplaying on the Final Frontier using the d20 modern rules, which work better for Science Fiction than the dungeon-based V3.5 rules.
This is a... More
CODE: ADB 8723
Everything you ever wanted to know about the Empire of Steel, but now in MODERN d20 format. Government, how the emperor is selected, why there are always... More
CODE: ADB 8722
Boldly Go! Fully updated for the d20 Modern System, Prime Directive: Federation (PD20M) beams up The Federation into your Star Fleet Universe campaigns.... More
CODE: MGP 6138
Trust us, when an elf and a gorgon have your back against an unspeakable horror from beyond space and time, you’ll be glad you bought this book Spies like to... More
CODE: ZMG 6076
In the far future, rich eccentric Clayton Douglas creates a distant planetary colony using elements of 1920-1940s American architecture and technology.... More
CODE: PSI CB6200
St Erisian's school for girls has stood for over a hundred years and survived war, plague, famine, demonic attack, strange explosions in the science... More
CODE: PSI CB1203
The Laundry is the world's only ISO9001-approved occult intelligence agency. As a Laundry officer, you're empowered and bound to investigate bizarre... More
CODE: PSI CB71207
The game’s played in the corridors of power in Westminister and Washington. It’s played in alleyways in Bangkok and desolate hillsides in... More
Delta Green: Eyes Only
Prime Directive Modern Edition Core Rulebo...
Ghosts of Albion RPG Corebook Hardcover
Feng Shui RPG
Ultramodern Firearms HC (d20 Modern)
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