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CODE: FPR 10673
This 16-page character folio features everything you need to track your favorite characters for Shadowrun - all the stats, weapons, spells, misc. items,... More
CODE: PSI CT26501
Requires Shadowrun, Twentieth Anniversary Edition; provides eight full-color, detailed maps of locations that can be used in any sprawl, giving gamemasters... More
CODE: PSI TAG10100
This compendium contains a collection of four Novice fantasy adventures designed for the Hellfrost setting, complete with story background, maps, and full... More
CODE: PSI CT26207
Spy Games brings Shadowrun players to the espionage-filled city of Denver, where secrets are bought and sold, and sometimes the price is paid in blood.... More
CODE: PSI CT26403
The Dawn of the Artifacts plotline concludes, bringing the Sixth World to the brink of an eruption of new magical powers. As with the other adventures, this... More
CODE: PSI CT26209
Swap Bullets between shots, or Shots between bullets! At the end of a run, you’ve either got a good story to tell, or you’re dead. Live long... More
CODE: PSI CT26205
THE SIXTH WORLD IS YOURS What was the VITAS outbreak like for the people who were there? What was Renraku Arcology—and its operating... More
CODE: PSI CT26221
The megacorporations at the heart of the Sixth World have long reach and an almost infinite number of tentacles, meaning they have many, many ways to... More
CODE: PSI CT26405
Nothing's as simple as it seems any runner knows that. So what seems like a simple job guarding some precious cargo on the set of a trideo shoot is bound to... More
CODE: PSI CT26100
Announced as part of Shadowrun's twentieth anniversary celebration, the Runner's Toolkit contains essentials for groups on their first run or for... More
CODE: FPR 25007
Shadows of Asia covers the whole of Asia, from the fractured Middle East to the economic powerhouse of Japan. Political intrigues, corporate struggles,... More
CODE: PSI CT26103
Eat 'Em Up, Spit 'Em Out! They can have their offices, their paychecks, their 2.2 kids and their robot-trimmed lawns. Screw ‘em. They trudge... More
CODE: PSI CAT26410
In 2072, Roger Soaring Owl, CEO of Knight Errant, resigned. In 2073, Roger Soaring Owl was attacked on the streets of Denver. Witnesses were not clear... More
CODE: CAT 26301
The Crash of 2064 ruined the lives of millions. Some died in the Matrix or went insane, many lost everything they owned, and still others found their... More
CODE: FPR 10650
Havoc returns to the awakened world as Halleys Comet passes by earth in the year 2061. A trigger event sending ripples through the Shadowrun universe, the... More
CODE: CAT 26102
Welcome Home. It’s a screwed up city. Isolated from the rest of the UCAS, it’s a haven for criminals—smugglers, syndicates, gangers. Legal criminals,... More
CODE: FPR 25006
Corps dont give a drek about the runners they hire-thats why they call us expendable assets. Forget working for the Mob or the Yakuza, too-once youre in,... More
CODE: FPR 25004
Shadowrun: State Of The Art 2064
CODE: CAT 26302
Ghost Cartels drops the runners into the action, involving them in the drug deals and power plays shaking up Seattle, LA, Hong Kong, and even all the way to... More
CODE: CAT 26201
Are You Ready to Sell Your Soul? Corporate Enclaves shines the spotlight on two very different bastions of corporate power in the Sixth World: Los Angeles... More
Shadowrun: Vice
Shadowrun: War!
Shadowrun: Attitude
Shadowrun: Runner's Toolkit
Shadowrun: Man & Machine
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