Monsters dont just lurk in remote forests, nightclubs, slums and the rooftops of the city. Theyre in your neighborhood, watching you as you walk to school. Theyre waiting for you in the woods behind your house as you and your friends build your fort. Theyre under your bed.
Adults have learned to live in the World of Darkness by ignoring the supernatural, by pretending it isnt there and going about the lives they have made for themselves. You dont have that luxury. You see the world through a childs eyes, and that means you havent learned to look away.
Be careful. Innocence is fragile.
World of Darkness: Innocents includes:
* Complete rules for the game play in the World of Darkness -- no other rulebook needed
* A modified Storytelling system for playing children aged 7 to 12, advice for running chronicles with child characters in mind and for appropriately portraying these characters
* New monsters, spirits, ghosts and advice on integrating the core World of Darkness games with Innocents
Innocents is a core rulebook for the World of Darkness